the cracks in our memories can't change the bonds in our hearts
to Simple and Clean, an au post-3D Kingdom Hearts roleplay.
After Xehanort removed the chains of memories linked not to people, but to objects and events - the keyblade, the Princesses of Heart, and Kingdom Hearts itself - the heroes found themselves living in a world where they are... ordinary. Where they are highschool and college students, parents or siblings, and living in a world not too far removed from our own.
Casting his spell cost Xehanort strength and time, but he's begun to move - and not everyone had their memories pulled. How will the worlds react to the return of the darkness when the light doesn't know to stand against it?
Xehanort's awakening is at hand, and with it has come the beginning of the destruction of his spell.
10/08/17 First major site event has begun! Xehanort has awoken and he's hellbent on ensuring his plans will not be interfered with. A halloween writing contest has started as well, so be sure to check them both out.
[attr="class","defaulttext"]Keyblader is the only class that one cannot simply choose to be. A character that wants to become a keyblader must either A: be picked by another keyblader, or B: do something to prove that they have the strength of heart necessary to wield a keyblade. Strength of heart does not necessarily equate to being a good person; it just means they have strength of heart. [break][break] Weapons: Keybladers must use keyblades. Canon characters may use their canonically-significant keyblades. Original characters must use original keyblades. [break][break] Keybladers cannot use their opposing element for magic or abilities. With magic, they can learn up to the third level of anything, and up to the ultimate level in their own element. [break][break] Again, they cannot use their opposing element. They can learn both basic and intermediate abilities, but only advanced abilities of their own element.
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The skin was created by TIMELAPSE OF WICKED WONDERLAND.